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patchnotes:abg:2015-11-17

2015-11-17 - 1.5.β Beta 3

Ships beta 1.5.3 incoming

Hey guys,

Quick update to let you know a new beta build is incoming. It should be here at 11am and the beta servers downtime will be roughly 30 minutes.

Here are the patch notes. :)

  • Various server reliability fixes
  • Fix Cutter not passing through docking port with landing gear up
  • Made Cutter's cargo bay move down when deployed to allow for easier cargo pickup and fixed orientation of tiny hardpoints
  • Left and right panels are smaller in 1.5 than 1.4
  • Some Piracy missions now have their mission cargo overridden properly.
  • Make missions unavailable to players in ships that cannot land at all stations during a mission
  • Changes to when reward is displayed on panels and BB
  • Assassination crash fix where system was trying to use the wrong ship
  • Decrease mission respawn time and number of missions
  • Don’t Die text fixes
  • Fix for times in the past being mistaken for times in the future
  • Make some assassination targets more likely to spawn
  • Make some missions clearer to understand via timer’s etc.
  • Fixed some ship names in the local traffic reports
  • Fixed refuelling reserve tanks
  • Update Viper MkIII descriptions to reflect the addition of the MkIV
  • (all languages) Powerplay statistics tab missing translations
  • Re exported Type 6 debris with charred materials
  • Fixed Galaxy Map FOV cutting off the side panel
  • Some missing Spanish and tweaks added
  • Various text fixes
  • Temporarily remove the new damage decals until a proper fix can be implemented
  • Doubled the time a shield cell is actively providing a benefit
  • Increased the amount of heat a heat sink can drain and doubling the time over which it drains it
  • We are adding a small amount of thermal and kinetic resistance to hull reinforcement packages, again, increasing their effectiveness, including versus module damage
  • Increased the maximum speed of recovery for collapsed shields (especially larger shields)
  • Increased the manoeuvrability of the FDL, increasing its power plant capacity and increasing its heat dissipation
  • Fixed Corvette hangar cameras
  • Fixed orientation of Corvette's tiny hardpoints
  • Fixed Corvette's collision so point defences work properly
  • Make sure mission targets have the correct cargo
  • Added missing discovery scanners to the Asp Scout, Imperial Clipper and Federal Assault Ship
  • Bobbleheads should only render when inside the cockpit

patchnotes/abg/2015-11-17.txt · Zuletzt geändert: 2024/09/05 11:00 von nemwar

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