patchnotes:abg:2014-10-02
2014-10-02 - Beta 2.03
Beta 2.03 incoming
Good evening Cmdrs,
Beta 2.03 will be available by 19:30 BST. Thank again for your patience and your continued feedback. This game wouldn't be able to happen without your input.
The team will continue to iron out any further issues - we will keep you updated on their progress.
Change log for beta 2.03:
- Fix the MTU discovery code
- Reduced mission system causes for kicking players from game while in hyperspace
- Prevent the client from dropping connections with an ED server while we are waiting on responses from the server
- Crash fix for some cargo drops using the wrong symbols
- Stopping the divide by zero when the light is obscured by the planet
- Crash fix for text box list
- Prevent star system errors clogging the server
- Cut down the logging of overdue machines to avoid making an overloaded server any worse
- Fix players not being rewarded (and not punished) for killing wanted ships
- Stop the galaxy map binding while in a hyperspace transition
- Some guards for entering bad star names into the galaxy map nav bar which end up being interpreted as generated names
- Ensure that objects shut down cleanly when closing down ships and stations
- Clear AI groups before destroying them
- Enable mouse headlook while docked
- Fix for missing stars after opening galaxy map and main menu during same transition
- Handle the case where a StellarForge request times-out but something else has already generated the same star system
- If a get star system request fails the signal we’ve been disconnected from the server
- Right hand HUD element sometimes displays blank now fixed
- Prevent Cockpit panel focus when we're in the preflight check
- Limpet network fixes
- Update patrol paths around stations
- Prevent spurious first disconnect if it isn’t really a disconnect
See you in space Cmdrs
patchnotes/abg/2014-10-02.txt · Zuletzt geändert: 2024/09/05 11:00 von nemwar