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patchnotes:abg:2014-10-02


2014-10-02 - Beta 2.03

Beta 2.03 incoming

Good evening Cmdrs,

Beta 2.03 will be available by 19:30 BST. Thank again for your patience and your continued feedback. This game wouldn't be able to happen without your input.

The team will continue to iron out any further issues - we will keep you updated on their progress.

Change log for beta 2.03:

  • Fix the MTU discovery code
  • Reduced mission system causes for kicking players from game while in hyperspace
  • Prevent the client from dropping connections with an ED server while we are waiting on responses from the server
  • Crash fix for some cargo drops using the wrong symbols
  • Stopping the divide by zero when the light is obscured by the planet
  • Crash fix for text box list
  • Prevent star system errors clogging the server
  • Cut down the logging of overdue machines to avoid making an overloaded server any worse
  • Fix players not being rewarded (and not punished) for killing wanted ships
  • Stop the galaxy map binding while in a hyperspace transition
  • Some guards for entering bad star names into the galaxy map nav bar which end up being interpreted as generated names
  • Ensure that objects shut down cleanly when closing down ships and stations
  • Clear AI groups before destroying them
  • Enable mouse headlook while docked
  • Fix for missing stars after opening galaxy map and main menu during same transition
  • Handle the case where a StellarForge request times-out but something else has already generated the same star system
  • If a get star system request fails the signal we’ve been disconnected from the server
  • Right hand HUD element sometimes displays blank now fixed
  • Prevent Cockpit panel focus when we're in the preflight check
  • Limpet network fixes
  • Update patrol paths around stations
  • Prevent spurious first disconnect if it isn’t really a disconnect

See you in space Cmdrs


patchnotes/abg/2014-10-02.txt · Zuletzt geändert: 2024/09/05 11:00 von nemwar

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