glossar
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Glossar
AFMU | Auto Field Maintenance Unit. |
AL | Ein weniger gebräuchliches, mehrdeutiges Äquivalent zu GGAL (Gasgigant mit Leben auf Ammoniakbasis). |
AO | Ambient Occlusion, eine Grafikfunktion zur Darstellung von Schatten/Schattierungen in konkaven Oberflächen. |
AspE | Asp Explorer (weniger häufig). |
AspX | Asp Explorer (üblicher). |
AW | Ammoniak-Welt. |
AX | Anti-xeno. A class of weapons designed to combat the Thargoids. |
Barycenter | The point in space that a binary pair of bodies will appear to orbit around. |
Beagle Point | Star on the far opposite edge of the galaxy that used to be the furthest reachable from Sol. This is no longer true, but still serves as a common pilgrimage destination. |
Body | Any natural orbital object, ranging from small moons and planets up to stars, black holes, etc. |
Boxel | A subsector (of varying sizes) within a sector of space. The term comes from „pixel“, but refers to a 3D cube of space. This usually refers to procedurally generated star systems with shared letter codes and mass codes, in the form „XX-X n“, where „n“ is the mass code. |
Bubble | The Bubble is the main area of human occupied space, surrounding Sol. Until recently it was the only human occupied area of space, however in the last few years Colonia has grown into a smaller, mini-bubble of its own. |
Buckyballing | Racing toward a destination at best possible speed. The name comes from the Buckyball Racing Club. Usually involves „jonking“ while only partially scooping at most stars, and starting the hyperjump while still fuel scooping. The fuel scooping deficit is overcome by only occasionally scooping more deeply. |
CFT | Candidate for Terraforming. |
Colonia | Technically this is the name of a specific system about 22 kly away from the human occupied bubble, however the term also encompasses the entire nebula's inhabited systems surrounding the Colonia system. |
Colonia Road | The path through space between the bubble and Colonia. |
CQC | Close Quarters Combat (Arena) game mode. |
CZ | Conflict Zone. |
DBE | Diamondback Explorer. |
DBS | Diamondback Scout. |
DBX | Diamondback Explorer. |
DSS | Detailed Surface Scanner, probe launcher used for mapping the surface of planets. |
DW2 | Distant Worlds 2 expedition, January-June 3305 (2019). |
DWE | Distant Worlds [1] Expedition, 3302 (2016). |
E-Stop | Emergency stop, dropping out of supercruise unexpectedly, causing some damage. Can happen for several reasons, such as getting too close to a star or planet, or losing power to your thrusters or FSD while in supercruise. The latter can happen due to power priorities, brown-out due to the power plant taking damage, or attempting to repair the thrusters or FSD while in flight. |
EA | Less favored abbreviation for Explorer's Anchorage. „XA“ is more popular so as not to confuse it with something that destroys game franchises. |
ED | Elite: Dangerous. |
EDB | Elite Dangerous - Beyond |
EDD | ED Discovery, a program for analyzing your game journals and tracking your activities and discoveries with EDSM, Inara, EDDB, etc. |
EDDB | ED Database, a website (eddb.io) for searching data on bodies, commodities, stations, planets, systems, and more. |
EDH | Elite Dangerous - Horizons |
EDMC | ED Market Connector, a more lightweight program for tracking/sharing your activities and discoveries with EDSM, Inara, EDDB, etc. |
EDO | Elite Dangerous - Odyssey |
EDSM | Elite Dangerous Star Map, a website (edsm.net) for community based cartography and sharing discoveries. |
ELM | Earth-Like Moon. An Earth-like world that is a moon to another planet. |
ELW | Earth-Like World. |
Exclusion Zone | The area around a star or planet that you cannot enter. Often also refers to the area just outside of the true exclusion zone in which you will be dropped out of supercruise. |
Exploraconda | An exploration-outfitted Anaconda. |
Explorca | An exploration-outfitted Orca. |
FA | Flight Assist, automatic stability control. |
FAO | Flight Assist Off, flying with flight assist disabled. |
FAS | Federal Assault Ship. |
FC | Fleet Carrier. |
FDL | Fer-de-lance. |
FDS | Federal Dropship. |
FFS | Same as FSS, but with a more negative connotation. :) |
FGS | Federal Gunship. |
Fleetcomm | A Private Group used mainly for exploration and expeditions. |
Fliving | A portmanteau of the words „flying“ and „driving“, referring to SRV driving while using the thrusters to mostly stay off the ground, in order to maintain speed. |
FSD | Frame Shift Drive, which is used for both supercruise and hyperjumps. |
FSS | Full Spectrum Scanner, which is used to manually discover (and tag) planetary bodies within a star system. |
GG | Gas Giant. |
GGAL | Gas Giant with Ammonia-based Life. |
GGG | Glowing Green Giant (or Glowing Gas Giant). |
GGGG | Glowing Green Gas Giant. |
GGWL | Gas Giant with Water-based Life. |
HazRES | Hazardous Resource Extraction Site. |
HGE | High Grade Emission (USS that tends to have grades 4 and 5 materials). |
High wake | Hyperjump to another star system, leaving behind a „High Wake“. |
HMC | High Metal Contentent world. |
Honk | The sound made by the Discovery Scanner, also refers to use of the scanner itself. |
Hyperdiction | An extension of „interdiction“, which drops a ship out of a hyperjump, and can only be done by Thargoids. |
Hyperjump | A jump from one star system to another, using the FSD. |
Inara | A website (inara.cz) which maintains information on engineers and blueprints, material and resource locations, and more. |
Interdiction | Forcing another ship out of supercruise, into normal space, using the FSD Interdictor module. |
IOS | Inner Orion Spur. |
Ishum's Reach | See Semotus Beacon. |
Jonking | Jump-Honking. Traveling quickly without taking the time to scan anything beyond the initial discovery scanner „honk“. Similar to „buckyballing“ without the racing connotation. |
Juicer | Slang term for the Genetic Sampler Tool (Artemis space suit) |
Jump | Hyperjump, a jump from one star system to another, using the FSD. |
Jumpaconda | An Anaconda that has been stripped down and optimized for jump range, often at the expense of other exploration-useful functions. |
Jumpoconda | Same thing as Jumpaconda, alternate spelling. |
Jumponium | Slang term for using materials for FSD injection synthesis. It can boost a single jump by 25%-100%. |
KLY | Kilo-lightyear (thousands of lightyears) |
KOS | Kill on Sight. Something Thargoids will do to you if you have meta-alloys or thargoid parts in your cargo hold. |
Kylie | Pronounceable version of „kly“ |
Lagrange Cloud | A cloud of dust and other material that as accumulated at the L4/L5 lagrange points of an orbital body. |
Lagrange Point | Locations of gravitational stability relative to a larger object's orbit. Most commonly, the L4/L5 points which are sustainably stable, 60 degrees to either side of the larger object's position in its orbit. |
Low wake | Entering or exiting supercruise, leaving behind a „Low Wake“. |
LTD | Low Temperature Diamonds, a valuable mining resource. |
LYR | Li Yong-Rui, one of the powerplay factions that you can pledge to, which will pay for exploration data with a 200% bonus. This comes with considerable risk of attack. |
LZ | Landing Zone |
Mass Lock | Nearby mass of planets, stars, stations, or other ships that prevents you from using the FSD. Other ships can only mass lock you against „low waking“ (supercruise), and cannot prevent you from hyperjumping. Larger objects, such as stations and planets can prevent both. |
Mobius PVE | A popular Private Group for PVE gameplay. |
MR | Metal Rich. |
MRW | Metal Rich World. |
Neutron Highway | A method of relatively faster travel, using neutron star ejection cones to supercharge the FSD, within the galactic layers that are rich in neutron stars (+/- 1000 lightyears from the galactic plane). |
NHSS | Non-Human Signal Source. These are usually Thargoid combat scenarios. |
NSP | Notable Stellar Phenomena, usually Lagrange clouds, but can also be life-containing locations in planetary rings. |
Open | The PVP-friendly (and „anything goes“) game mode. |
PG | Private Group. |
PLC | Proto-Lagrange Cloud (a specific, more common NSP). |
PMF | Player-Made Faction. |
POI | Point of Interest. |
PP | Power Plant. |
PVE | Player-vs-Environment gameplay. Specifically, non-PVP play. |
PVP | Player-vs-Player gameplay. |
R2R | Road to Riches, a list of valuable worlds to scan for quick cash, both in and around the bubble. |
Rebuy | Insurance premium to recover your ship if destroyed. Usually in reference to making sure you always have enough money to pay for it before flying. |
Region | One of 42 subdivisions in the galaxy map, with names like „Inner Orion Spur“ or „The Norma Arm“, etc. |
RES | Resource Extraction Site. |
Sag-A* | Common ED abbreviation for Sagittarius-A* (pronouned A-Star), the supermassive black hole at the center of the galaxy. |
Salomé's Reach | See Semotus Beacon. |
Sampler | Genetic Sampler Tool |
SC | Supercruise, the „warp speed“ travel within a star system, using the FSD. Speeds range form 30 km/s to 2001c (2001 times the speed of light). |
SCA | Sagittarius Carina Arm. |
Scoop | Fuel scoop module. |
Sector | A cube of space 1280 lightyears on each side, having its own procedurally generated name (such as „Eol Prou“). |
Semotus Beacon | Furthest reachable system from Sol, on the far opposite edge of the galaxy (in game as „Oevasy SG-Y d0“). |
SF | StellarForge, the software system that procedurally generates the entire galaxy and the bodies it contains. |
Sgr-A* | Astronomy abbreviation for Sagittarius-A* (pronouned A-Star), the supermassive black hole at the center of the galaxy. |
SOI | Sphere of Influence, the area around a gravitational body where its local gravity is stronger than the other bodies in the system, and controls which body's space your position is relative to. |
Sol | Our sun and solar System, containing Earth, Mars, etc. |
Space Legs | A community slang term for the proposed first-person mode, allowing players to walk around the interior of their ships and/or other places. |
Spansh | A website (www.spansh.co.uk) that will plot courses through known neutron stars. Disadvantages are that it will require a lot of copy/paste and manual plotting in-game, and all neutron stars will already be previously discovered (since it can only use known neutron stars). |
SRV | Surface Recon Vehicle. Sometimes jokingly referred to as the Sudden Rotation Vehicle. |
StellarForge | The software system that procedurally generates the entire galaxy and the bodies it contains. |
Supercharge | FSD Supercharging uses a jet cone from a neutron star for a +300% range boost for a single jump, or +50% in the case of white dwarfs. |
Supercruise | The „warp speed“ travel within a star system, using the FSD. Speeds range from 30 km/s to 2001c (2001 times the speed of light). |
Supression Zone | Usually refers to regions of the galaxy that lack specific types of main stars. For instance, the „bars“ +/- 1000 lightyears centered on Sol, running through the middle of the galaxy that do not have neutron stars. |
Synth | Ammo refills, FSD injection, and other functions provided by the ship's Synthesis panel. |
Tag | A commander's name associated with a star or planet, either as „discovered by“ or „mapped by“. |
TFC | Terraforming Candidate. |
Tritium | A heavy isotope of Hydrogen with two neutrons, used as fuel for Fleet Carriers. Pronounced with a soft-i, like „trick“. |
Trojan | Planets sharing the same orbit, 60 degrees apart, with the smaller one residing in the L4/L5 lagrange points of the larger body. |
UC | Universal Cartographics, the service to which you sell your exploration and scan data. |
USS | Unidentified Signal Source. These come in a varity of types and threat levels, as opportunities to pick up resources as debris, combat scenarios, and more. |
VA | Voice Attack, a voice interface for use with ED. Voice packs available from HCS. |
VO | Void Opals, a valuable mining resource. |
Wake | A temporary disturbance in space left behind by a ship that has used its FSD. They decay and dissapear after a few minutes, however can be scanned with a wake scanner to determine where the ship went. They come in two varieties, Low (supercruise) and High (hyperjump). |
Witchspace | Old pilot slang for the alternate dimension that you see during hyperjumps. |
WL | A less-used, more ambiguous equivalent to GGWL (Gas Giant with Water-based Life). |
WW | Water World. |
XA | Explorer's Anchorage, a space station near Sagittarius-A*, the supermassive black hole at the center of the galaxy. Many explorers favor this abbreviation over „EA“ so as not to confuse it with something that destroys game franchises and studios. |
XZ | Exclusion Zone, the area around a star or planet that you cannot enter. Often also used to refer to the region just outside of the true exclusion zone in which you will be dropped out of supercruise. |
glossar.1722420283.txt.gz · Zuletzt geändert: 2024/07/31 12:04 von nemwar