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archive:patchnotes:2024:05:31

31. Mai 2024

Elite Dangerous | Thargoid Spire System Changes

Greetings Commanders,

We hope you are enjoying the changes to the Thargoid War and are feeling the significantly increased effectiveness of activities, such as engaging Interceptors.

After reviewing the war effort progress we have noticed some hesitance with engaging with Thargoid spires in the lead up to the Thursday maintenance. As a response to that an additional change to Spire system mechanics is now live with immediate effect.

  • System progress caused by spread pushback will no longer be affected by regeneration over the Thursday turn
    • Example: A system may be at 30% progress just before Thursday maintenance, with 15% due to spread pushback, and the remaining 15% due to in-system activity.
      • Previously, all 30% would have been regenerated over the turn
      • With this change, only the 15% due to in-system activity would be regenerated. After the turn, the system would be at 15% progress, with the spread pushback preserved

With this change, you can rest assured that attacking any spire system, at any time of the week, will contribute permanently to the war effort.

Additionally, we have a clarification to this point from the 18.06 update notes:

  • Fully taking a spire system will always result in spread pushback to the equivalent of 85% of 10 systems

This means that no matter which activity is undertaken within a spire system, by the time the spire system has hit 100%, spread pushback to the equivalent of 85% of 10 systems will have occurred – there is no ‘completion bonus’.

In addition to the above a fix has also been deployed for the following issue:

  • Anti Xeno Conflict Zones within Counterstrike systems will now correctly be visible in the navigation panel

The rewards for defeating the Titan Hadad will be available later today.


archive/patchnotes/2024/05/31.txt · Zuletzt geändert: 2024/06/10 13:17 von nemwar

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