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archive:patchnotes:1-4:1-4-03b

2015-09-07 - 1.4.β Beta 3

CQC Update (1.4) Beta Build #3

Hi guys,

We've just gone live with an update to the 1.4 Beta build. Please find the details below.

  • Don't try to generate scores if we don't have the data for them (stops crash)
  • Don't crash if a ship has an invalid loadout in CQC
  • Fix a server crash to do with updating a users machine handle when they previously weren't in the game
  • Fix server crash if players haven't been cleared out from the lobby
  • Crash fix for network replication occuring in the wrong order in CQC
  • Fix error
  • Update mute symbols in lobby correctly
  • 'Capture' and 'Protect' indicators do not move / may not render while in Oculus Rift fixed
  • Make sure that we are removed from a wing when we end a proving ground game. This should fix an issue with opponents i deathmatch appearing friendly
  • Fixed where players didnt always get assigned to the team the the lobby wanted to put them in
  • In the CQC Outfitting, boost diverters should not show class/rating/mass, instead they should show Power Draw and Boost Speed Multiplier
  • Fix for selling illegal drones (sometimes known as limpets)
  • CQC matchmaking reliability improvements
  • Re-enable starter packs on Beta Test
  • Add the Empire_Eagle_Upgraded template to the Imperial Bounty Hunter starter pack
  • Background sim fix to stop a faction declaring war on more than one opponent per tick when there’s more than one eligible
  • Major refactoring of PC CQC Matchmaking game notification sending
  • Stop titles appearing in the body of Galnet articles on the website

archive/patchnotes/1-4/1-4-03b.txt · Zuletzt geändert: 2024/06/21 10:21 von nemwar

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