The 3.0 beta galaxy servers will go down shortly in order for us to update to beta 2. We have made some specific changes to Engineers that we'd like to call out. You can read about them here.
See the full change log below.
Fixed failed Wing Missions not being marked as such in the Transactions Tab
When selecting a megaship turret in the contacts panel, it will no longer look like the player is selecting a ship nor have any attributes normally associated with a ship
Fixed an issue where weapon mode icons (fixed, gimbal, turret) were appearing incorrectly for modules in outfitting
Fixed the icon for Inbox messages that contain audio
Fixed some visual issues that could occur with the UI upon unlocking an item from the Technology Broker
The Sub-target tab now shows status instead of health when selecting a hackable item
Modules tab now updates when taking heat damage to correctly display health values
Fixed negative numbers appearing next to invitee's avatars on Massacre Wing missions
Fixed Engineer mod notifications not correctly aligning when changing from one warning to another
Fixed an issue that prevented players from scrolling down the module info panel
Fixed an issue that could lead you to become stuck on the rewards screen following the completion of a Cargo Depot Wing mission
Changed the inbox filter and header from ‘Audio Logs’ to ‘Discovered Logs’
Fixed some debug text that could appear when targeting Black Box Canisters
Fixed the ‘engineered’ icon incorrectly displaying when selling stored non-engineered modules
Fixed a crash in the workshop that could occur when comparing against a Blueprint not available at the current engineer
Fixed an issue whereby an NPC’s avatar could appear in the Comms panel instead of a player’s avatar
Fixed inbox message not always appearing when gaining an exploration rank after discovering a new micro resource
Fixed a crash that could occur when accessing The Dweller’s Starport UI