Made NPC voice and messages work in multicrew
Fixing visibility issues for HUD rings and quick slots behaviour
Added collision sounds for Multicrew seated players
Audio: „Asteroid depleted“ vessel voice line now audible to all members of a multicrew session
Each player in a multicrew session can now see the boost gained for supercharging your fsd
Prevented crew from jettisoning cargo which could cause their cargo hold to be inconsistent with the helm
Fix an issue where if a local player's ship's cockpit component is destroyed, ie if a player enters a fighter, all crew would be detached from their chairs
Fix gunner controls reverting to helm if fighterCon gets kicked when in a fighter due to illegal activity
Removing wing icon from the galaxy map view and from the left hand panel when in multicrew
Fix for: In the commander interaction history make sure the player can't have themselves in their own history.
Cockpit health is now replicated between multicrew members (fixes cockpit not breaching for crew members)
Fix for 2 players trying to switch to fighter at the same time
Audio:Tweaks to crew voice mix
Fix for MultiCrew fighter being destroyed when MultiCrew is disbanded when it is being flown by another player
Gunner hud (3rd person camera) now displays relevant information when targeting a prospector limpet
Increase the delay after launching fighters so that they shouldn't clip the parent ship on the way out (0.5 → 0.8 seconds)
Disband crews more forcefully when the captain disconnects