There is a 3rd patch incoming on the beta servers. Here's the change log.
We are expecting this to go live sometime this evening. I will update this thread once the update is live.
Fixed parent ship livery slots appearing briefly when selecting a launch able, which should prevent a crash caused by trying to modify a slot that doesn't exist
Prevent crash on game shutdown
Prevent a crash trying to generate a mission for a station that no longer exists
Fix a crash with the fighter bay trying to access an invalid state machine
Fix a Commander ID mismatch with launch able vehicle in save game causing matchmaking errors
Fix an error with settlement on Dahan 3 a
For the basic flight tutorial, disallow request dock with fake station
Fix stations being different from before the beta
Fix error in ship delivery calculation – it should be a linear association with distance, not exponential! (May still need further balancing)
Don’t send the ship arrived inbox message until the ship has actually arrived
Crewed SLF displays player rank, not crew's rank fixed
Display the NPC crew experience correctly
Fixed some server stat retrieval issues
Fighter and vehicle bays are now numbers this is to help match the bay to the vessel when using livery
Fixed loading screen model for the Taipan
Z-fighting on fighter models on ship spinning load screen fixed
Only add headings to „store multiple“ page if they will be populated
Fixed ‘sleepy’ expression pose
Fixed ancient collectables appearing as „Mining Fragments“ on the
GUI
Fixed mysterious thing not deactivating
Audio: Fixed out of range warning and linked it up to UI
Audio: Fixed „no more targets“ NPC crew line
Audio: Enabled „multiple contacts“ message which could never trigger before
Audio: Rock & Ice Fumaroles have no impact audio fixed