We've just gone live with an update to the 1.4 Beta build. Please find the details below.
Don't try to generate scores if we don't have the data for them (stops crash)
Don't crash if a ship has an invalid loadout in CQC
Fix a server crash to do with updating a users machine handle when they previously weren't in the game
Fix server crash if players haven't been cleared out from the lobby
Crash fix for network replication occuring in the wrong order in CQC
Fix error
Update mute symbols in lobby correctly
'Capture' and 'Protect' indicators do not move / may not render while in Oculus Rift fixed
Make sure that we are removed from a wing when we end a proving ground game. This should fix an issue with opponents i deathmatch appearing friendly
Fixed where players didnt always get assigned to the team the the lobby wanted to put them in
In the CQC Outfitting, boost diverters should not show class/rating/mass, instead they should show Power Draw and Boost Speed Multiplier
Fix for selling illegal drones (sometimes known as limpets)
CQC matchmaking reliability improvements
Re-enable starter packs on Beta Test
Add the Empire_Eagle_Upgraded template to the Imperial Bounty Hunter starter pack
Background sim fix to stop a faction declaring war on more than one opponent per tick when there’s more than one eligible
Major refactoring of PC CQC Matchmaking game notification sending
Stop titles appearing in the body of Galnet articles on the website