Gamma 1.03 is on its way - the build should be available from 15:30 GMT. Keep the tickets and reports coming in as all of your feedback is incredibly important. Thanks so much for every bit of input you've provided so far.
Crash following dropping out of Supercruise at Aulin Nav Beacon fixed
Fix for travel tutorial getting stuck in hyperspace
Fix occasional crash at startup related to upnp
Fix for model crashes in D3D
Fix crash in targeting system
Fix for rare scaleform crashes
Fix for faction data crash in Fawaol system
Fixed possible crash if you happen to shut down a ship on the same frame as it fires a drone
Handle null pointer in star texture particles
Fix decal trails threading issue
Don't include systems we are not permitted to enter in the route planning
Player reported bounty vouchers never show up in the transactions tab fixed
Fix an erroneous loadout appearing at USSs
Server optimisation to use cached star system names
Fix the false-positive user vanish reports from server to webserver
Fix Venus atmosphere thickness
Make sure micro rocks are locked and written into buffer before trying to draw them
Fix for rocks mission when entering and leaving the rings in the single player missions
Gas giant and rocky info was also using the boolean operation to mask flags
Add mission abandonment telemetry for tracking down cargo ejection failures
Append what kind of mission player event triggered a mission update request to the request
More telemetry added for items not loading
Thank you.