Thanks to your continued feedback, and all the tickets you've logged, the team have managed to schedule another update for later today.
Full details on 2.04 will be added as soon as they are available. Keep one eye on this thread.
Thanks again from all the team at Frontier Developments.
Fix softlocks when exiting supercruise near to some stations
Fix crash in preflight checklist
Prevent server crash when an overlay is being unloaded while it's still in the load queue
Removed old way of enabling/disabling stars
Fix missing galaxy map background
Fix assert in galaxy map
Prevent missions selecting stations that you cannot complete the mission at
Only send the next mission progression if the mission is not completed and shutting down
Fix unable to sell all exploration data
Do not assign factions to bounties that don’t exist
GUI and smoke effects have now been made more subtle and glows have been reduced a little on the schematics
Added 'Disable
GUI Effects' option to the
GUI shader so no cloudyness, parallax or colour tinting is applied when this option is set
Added damage stats to all weapons for outfitting
GUI
Fixed malformed resource for repair module
Increase server send buffer from 32k to 500k
Allow network configuration file to specify a range of ports for the game to choose from
Allow the send buffer size on the socket to be adjusted
Replace a new diagnostic assert in the network code with writing a line into the log file
Guard against replay attacks for mission accept and mission update
Fixes for tutorial typos
Fix for the news feed not showing GalNet on the manually entered new bulletins
Fix for regenerating already existing ring texture
Update text for good and bad trade good entries on the news feed
Added in new news entry for a system bulletin
Give star models on the system map a wider range of sizes
Increase the timeout between talkchannel and friends list requests
Remove misleading reports from server logs