Elite: Dangerous 1.3.01 incoming
Hi everyone,
Thanks for your patience while the servers are down today… (should be back up at approximately 16.30PM BST)
Here's a list of the changes in Elite: Dangerous 1.3.01:
Client Changes:
Fix soft lock loading system map
Fix for route plotting: route isn't cleared anymore each time a target is locked. Route is now cleared only when plotting a new route, reaching the end of the current route or when jumping in another system which is not the next destination on the current route
Fix NAT handling for text chat
Art tweaks for vibrant and tactical paint jobs
Fixed Hangar cameras for DiamonbackXL so the right camera is focusing on the appropriate place
Increase base repair cost for Diamondback Explorer as it was too low
Fixed miner loadout with missing mining laser
Updated Hitman Attacks AI archetype to be more aggressive
Altruism Missions Will now remove all cargo upon completion
Massacre Killcounts now update and display correctly across panels
Make the nearby faction station generator check for permits
Text fixes for branching massacre and assassination missions
Audio: enabling diamondback other soundbanks on mac
Fix HeatSinkLaunchers firing multiple heat sinks
Fix missing space in news item headers
Fix a bunch of UI text issues
Server Changes:
Fix rank benefits for reducing fines and bounties from committing crimes
Various performance and reliability improvements, including significant improvements for hyperspacing and exploration scanning
Fix some missing ships that should have been stocked by various powers
Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to one of the last 5 systems they jumped from and their fuel tanks filled.
Fix faction influence levels when many factions experience significant influence drops in a given star system
To address problems from the above issue, all minor faction influence levels in all star systems have been reset back to their state just before the release of 1.3
For those Commanders affected by the problems with military ranks, their Federation and Empire progression has been restored to the state just before the release of 1.3
Mission Server Changes:
Missions should now give correct rewards
Massacre missions should now payout correct reward
Removed redundant TimeLeft element from Abandon Branch ship panel
Reduced NPC Messenger spawn chance
Various text fixes
Edit:
Thanks
Ed