Update 1.06 Incoming - 11am GMT
Hi everyone,
update 1.06 is incoming at 11am GMT. Everyone will be taken off the servers at this time while the update is applied. We should be live again within 30 minutes, so 11.30am GMT. Here's the client and server change log:
Client Changes
Make sure that station doors do not kill players in stations
Stability fix for memory allocation on textures
Prevent recycling of the mission list so the same mission cannot be taken over and over again
Fix for matchmaking in private groups
Add more telemetry to continue investigation on why some resourses don't load on some machines
Add more telemetry for player collisions
Some mission text fixes
Server Changes
Memory optimisations for scenario handling
Improvements to space station news generated from background simulation events
No longer treat commodities as prohibited in the system map or on trade route data for space stations that have temporarily declared them legal
Fix a bug that sometimes prevented a starsystem's government type and major faction allegiance changing
System change queues no longer stall
Fixed issue with influence from a faction from a different system not being applied to the correct system
Added a safety net so that permits awarded on faction ranks (Imperial and Federal) will be forcibly added at the rank above if the player hasn't been able to access the mission for whatever reason
Thanks!
Michael