Elite: Dangerous 1.01 change log
Hi everyone,
Day 2 of Elite: Dangerous being out there in the real world, and we already have a little update for you all. See the full change log below:
Removed „Elite: Dangerous 1.0.0.0“ version text
Fix one cause of infrequent disconnections during hyperspace when server load is high
Fix an infrequent system map crash related to data associated with specific systems
Fix some debug strings being shown in slave-related mission descriptions
Fix some ambiguous galaxy data in a small number of regions
Fix two different very rare networking crashes
Diagnostics to help track down one cause of disconnections following server island migration
Diagnostics to help understand some graphics memory allocation failures
Diagnostics to help track down systems with possibly inconsistent minor faction data
Diagnostics to help understand if some bounties aren't being awarded
Hope everyone's enjoying the game - thank you so much for playing! The development team are still hard at work, and appreciate every tiny bit of feedback seen on the forums. Thanks again.