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====== 2015-09-07 - 1.4.β Beta 3 ======
===== CQC Update (1.4) Beta Build #3 =====
**Hi guys,**
We've just gone live with an update to the 1.4 Beta build. Please find the details below.
* Don't try to generate scores if we don't have the data for them (stops crash)
* Don't crash if a ship has an invalid loadout in CQC
* Fix a server crash to do with updating a users machine handle when they previously weren't in the game
* Fix server crash if players haven't been cleared out from the lobby
* Crash fix for network replication occuring in the wrong order in CQC
* Fix error
* Update mute symbols in lobby correctly
* 'Capture' and 'Protect' indicators do not move / may not render while in Oculus Rift fixed
* Make sure that we are removed from a wing when we end a proving ground game. This should fix an issue with opponents i deathmatch appearing friendly
* Fixed where players didnt always get assigned to the team the the lobby wanted to put them in
* In the CQC Outfitting, boost diverters should not show class/rating/mass, instead they should show Power Draw and Boost Speed Multiplier
* Fix for selling illegal drones (sometimes known as limpets)
* CQC matchmaking reliability improvements
* Re-enable starter packs on Beta Test
* Add the Empire_Eagle_Upgraded template to the Imperial Bounty Hunter starter pack
* Background sim fix to stop a faction declaring war on more than one opponent per tick when there’s more than one eligible
* Major refactoring of PC CQC Matchmaking game notification sending
* Stop titles appearing in the body of Galnet articles on the website
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{{tag>archiv patchnotes frontier}}