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====== 2014-12-11 - Gamma 2.01 & Gamma 2.02 ======
===== Gamma 2.01 incoming =====
** Hi everyone, **
Gamma 2.01 is on its way. The servers will be unavailable from 5PM
Thanks! Read the full change-log below!
**TWEAKS & FIXES**
* Fix one cause for server disconnects when exploring
* Fix asserts when quitting the game and the ship isn't shut down
* Fix the issue with users unable to use the control bindings if they dont have the en-GB layout preloaded
* Make sure that location data is available before activating crime component
* Fix for hardware cursor in borderless windowed mode
* Use combined major+minor reputation for mission requirements
* Add extra checks to make sure a set of police scenarios don't appear in dead systems
* Fix abandon branch of collect missions
* Balancing pass on USS frequency, now should be generally a bit more prominent. Tweaked up the chance of them appearing in relation to your distance from the capitals and upped it in relation to the population of a system
* Use the correct Harvard/temperature table for bright giants and super giants when finding the nearest Yerkes classification of generated stars
* Improved supercruise lens flare to work with both the normal game and occulus rift
* Optimisations for retrieving data from SpectralClasses by temperature values
* Fix an issue with classifying authored ammonia worlds
* Made the initial position saftey check handle spawning at close binaries by first updating its universal address before checking to see if the position is inside the body
* Fixed incorrect Python manufacturer name from Zorgon to Faulcon deLacy
* Increased the duration of warning/positive messages
* Don't try and connect to server if we're in the middle of quitting
* Glowy Orrery model is now less glowy and slightly smaller
* Steps to improve core in galaxy map
* Make the dolly distance for narrowing the range of stars to show based on the focus range of the galaxy map
* Remove the update tick from the galaxy map core. The disappearing systems was more distracting and helpful
* Change the narrowing of the search range whilst moving in the core to be dependent on dolly position, so doesn't affect the zoomed in view
* Change the focus of the star generation to be at the galaxy map camera when not zoomed in, instead of halfway between the camera and the cursor
* If the client returns to the main menu, stop trying to serve them missions related information
* Fix collision mesh on Anaconda
* Soundbank updates
* Don't repeat server player info check (fixes telemetry spam)
* Hovering mouse over paintjobs causes paintjobs to be reapplied when looking at decals fixed
* Increased completion time for Federal Collect missions
* Voice Comms - Forever hanging ringtone on client fixed
* Galaxy map search needs to find authored planets and starports as well as systems
* Balanced wear values down by a large amount across all sources
* Gamepad stops responding after confirming two friend requests in-game fixed
* ED-27599 Rework of training scenarios, Docking tutorial split in two, training scenarios reordered
* Ensure the number of items in the cartography sell page is correct
* Automatically add "Conflict" tags to ships in warzones, which includes ships spawned from capital ships
* Instantly refresh the reputation screen's data when you do something in a mission
* Increase route planner spiderweb distance
* Fix for a malformed text string in slave missions
**And a short server-side change-log:**
* Universal Cartographics once again add exploration data into Commanders' navigation computers
* The rarist types of commodities are now prized by Commodities Markets across the galaxy, once again offering a premium price to Commanders willing to travel that extra light year.
* Reliability improvments to trade route generation, market and faction background simulation and exploration data trading
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===== Gamma 2.02 Incoming =====
** Hi, **
gamma 2.02 is incoming and should be live in about 30 minutes. It's a hot fix for the movie player issue causing a crash on start up.
Michael
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{{tag>archiv patchnotes frontier}}