~~CLOSETOC~~ [<>] ====== 2014-12-11 - Gamma 2.01 & Gamma 2.02 ====== ===== Gamma 2.01 incoming ===== ** Hi everyone, ** Gamma 2.01 is on its way. The servers will be unavailable from 5PM Thanks! Read the full change-log below! **TWEAKS & FIXES** * Fix one cause for server disconnects when exploring * Fix asserts when quitting the game and the ship isn't shut down * Fix the issue with users unable to use the control bindings if they dont have the en-GB layout preloaded * Make sure that location data is available before activating crime component * Fix for hardware cursor in borderless windowed mode * Use combined major+minor reputation for mission requirements * Add extra checks to make sure a set of police scenarios don't appear in dead systems * Fix abandon branch of collect missions * Balancing pass on USS frequency, now should be generally a bit more prominent. Tweaked up the chance of them appearing in relation to your distance from the capitals and upped it in relation to the population of a system * Use the correct Harvard/temperature table for bright giants and super giants when finding the nearest Yerkes classification of generated stars * Improved supercruise lens flare to work with both the normal game and occulus rift * Optimisations for retrieving data from SpectralClasses by temperature values * Fix an issue with classifying authored ammonia worlds * Made the initial position saftey check handle spawning at close binaries by first updating its universal address before checking to see if the position is inside the body * Fixed incorrect Python manufacturer name from Zorgon to Faulcon deLacy * Increased the duration of warning/positive messages * Don't try and connect to server if we're in the middle of quitting * Glowy Orrery model is now less glowy and slightly smaller * Steps to improve core in galaxy map * Make the dolly distance for narrowing the range of stars to show based on the focus range of the galaxy map * Remove the update tick from the galaxy map core. The disappearing systems was more distracting and helpful * Change the narrowing of the search range whilst moving in the core to be dependent on dolly position, so doesn't affect the zoomed in view * Change the focus of the star generation to be at the galaxy map camera when not zoomed in, instead of halfway between the camera and the cursor * If the client returns to the main menu, stop trying to serve them missions related information * Fix collision mesh on Anaconda * Soundbank updates * Don't repeat server player info check (fixes telemetry spam) * Hovering mouse over paintjobs causes paintjobs to be reapplied when looking at decals fixed * Increased completion time for Federal Collect missions * Voice Comms - Forever hanging ringtone on client fixed * Galaxy map search needs to find authored planets and starports as well as systems * Balanced wear values down by a large amount across all sources * Gamepad stops responding after confirming two friend requests in-game fixed * ED-27599 Rework of training scenarios, Docking tutorial split in two, training scenarios reordered * Ensure the number of items in the cartography sell page is correct * Automatically add "Conflict" tags to ships in warzones, which includes ships spawned from capital ships * Instantly refresh the reputation screen's data when you do something in a mission * Increase route planner spiderweb distance * Fix for a malformed text string in slave missions **And a short server-side change-log:** * Universal Cartographics once again add exploration data into Commanders' navigation computers * The rarist types of commodities are now prized by Commodities Markets across the galaxy, once again offering a premium price to Commanders willing to travel that extra light year. * Reliability improvments to trade route generation, market and faction background simulation and exploration data trading ---- ===== Gamma 2.02 Incoming ===== ** Hi, ** gamma 2.02 is incoming and should be live in about 30 minutes. It's a hot fix for the movie player issue causing a crash on start up. Michael ---- [<>] {{tag>archiv patchnotes frontier}}