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====== 2014-11-21 - Beta 3.91 ======
===== Beta 3.91 change log =====
** Hi everyone, **
Just to keep you on your toes - here's an update to Beta 3.9 called 3.91.
See the full change log below.
* Avoid crashing if neither the main texture nor the alt texture are usable, instead fallback to the same behaviour we would use if the main texture did not exist
* Replaced a missing station prototype with one that exists
* Survive the situation where fused text meshes (and other types) have more characters than the maximum. 4 "Paul-Friederichs Expedition Base Camp" station names fused together are too much for the current maximum
* Prevent crash when in a location with no faction
* Improve entry into first location – could help with some peculiar connection issues
* Fix crash opening UI panel using left shift
* Made the the new freetrack protocol cope with missing functions in the dll. This should prevent the crash on startup some users are seeing
* Reload all ammo no longer free
* More consistent, and more frequent USSs
* Don't allow child stars to be considered for mission variables
* Fix "Missing faction for location polity" error win tutorial stations
* Planet generation: Changed the way that the effects are loaded – prevent connection loss is texture generation takes too long
* Changed the star hotspots calculation to cope with the asynchronous behaviour of the effect loading
* Fix AI ships not being able to fire gimballed multi-cannons
* Fix the difference in repair costs due to not taking into account the faction relationship of the player for that station
* Speculative fix for failure to set up a talk channel
* Fixes for typos in mission branching
* Fixed X55 binding file so it should work correctly
* Focus now passed back to game after alt-tabbing
* Increased the cool down for Frame Shifting to 40 seconds for all ships
* Moved the blast shield animation into the pad raising state (added a delay on the small pad launch state so that the blast shield doesn't raise again straight away
* Additional telemetry to help understand why some location entries take extended amounts of time
* Fix broken pulse laser audio
* Refactored special treatment of ship rtpcs when arriving from supercruise
* Reduce unnecessary web traffic in interdictions
* Some shadowing fixes
* Remove Russian as a supported language. Because it's not a supported language yet
* Adding some fixes for malformed newsfeed symbols
* Bail out of application startup if there are no suitable display modes available
Thanks again everyone, enjoy!
Ed
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{{tag>archiv patchnotes frontier}}