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====== 2014-09-16 - Beta 1.05 ======
==== Elite: Dangerous Beta 1.05 Now Available ====
**Hi everyone,**
Beta update 1.05 will be available shortly (it may take up to 30 minutes to propagate). The following changes are contained in the update:
* Event scenarios added
* New black markets added
* Phase transition timing telemetry added
* When a wake times out, don't release the (already released earlier) island hook, and so don't lose your current island and drop out of your session
* When sending a naked SEQ, remember it incase we need to resend - fixes some random disconnections
* Fix a bug in LetterSchedulingRecord - was not taking Level into account if Urgency was 1.0
* Fix calculation of available space for fragmenting letters
* When forking authority use the 'object appears in new session' mechanism to broadcast forkage.
* Fix for null machine being removed from session
* Adding a new set of mirrored hardpoint doors to fix UV issues WRT to paintjobs
* Removing a random bunch of emmissive polys in one of the hardpoint openings
* Added three skins for the Pirate NPC's
* Cobra Mk III art updates
* Ensure that m_lettersReservedForLater is cleared when a machine disconnects
* When counting repeated ACKs, count the ACKs actually sent in response to a repeated SEQ number
* Verify coordinates before sending a ClaimIsland or UpdateIsland call
* Protect server against invalid data in UpdateIsland
Michael
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{{tag>patchnotes frontier}}