~~NOTOC~~ [<>] ---- ====== 2014-09-16 - Beta 1.05 ====== ==== Elite: Dangerous Beta 1.05 Now Available ==== **Hi everyone,** Beta update 1.05 will be available shortly (it may take up to 30 minutes to propagate). The following changes are contained in the update: * Event scenarios added * New black markets added * Phase transition timing telemetry added * When a wake times out, don't release the (already released earlier) island hook, and so don't lose your current island and drop out of your session * When sending a naked SEQ, remember it incase we need to resend - fixes some random disconnections * Fix a bug in LetterSchedulingRecord - was not taking Level into account if Urgency was 1.0 * Fix calculation of available space for fragmenting letters * When forking authority use the 'object appears in new session' mechanism to broadcast forkage. * Fix for null machine being removed from session * Adding a new set of mirrored hardpoint doors to fix UV issues WRT to paintjobs * Removing a random bunch of emmissive polys in one of the hardpoint openings * Added three skins for the Pirate NPC's * Cobra Mk III art updates * Ensure that m_lettersReservedForLater is cleared when a machine disconnects * When counting repeated ACKs, count the ACKs actually sent in response to a repeated SEQ number * Verify coordinates before sending a ClaimIsland or UpdateIsland call * Protect server against invalid data in UpdateIsland Michael ---- [<>] {{tag>patchnotes frontier}}