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====== 2017-04-25 - 2.3.01 "The Commanders" ======
===== Update 2.3.01 =====
**Hello Commanders,**
it's patch day! We'll be pushing update 2.3.01 to your game clients soon. Here's the changelog notes for this patch.
**Stability Fixes**
* Fix to prevent a crash under some network conditions, that could occur when arriving in a session just as another player jumps away
* Fixed a crash that could occur when the helm initiated a supercruise jump while a Multi-Crew player was in a fighter
* Fixed a crash that could occur when cancelling a docking request when you have a docking computer installed
**General Fixes & Tweaks**
* Fixed an issue which created low resolution stars when exiting hyperspace
* Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out
* Addressed a large framerate drop that could occur when a friend logs in
* Various text fixes
* Various localisation updates
* Fix some Engineer bookmarks not being set when issuing invitations
* Missing GalNet articles have been fixed
* Farmed salt from the community for usage later.
* Addressed an issue causing Commanders to resurrect in Eranin instead of on a Planet Base near Colonia
* Fixed an issue whereby chained missions were not appearing often enough.
**Audio**
* Fixed some audio issues related to settlements
* Addressed some audio popping that could occur when near Moisture Farms
* Fixed missing audio dialogue in training missions
* Various ship related audio fixes
**Galaxy and System Map**
* Fixed an issue whereby galaxy and system map popups were offset on resolutions other than 1920x1080
**Missions**
* Fixed welcome mission not appearing for the Horizon Sidewinder starting package
* Fixed an issue whereby a certain welcome mission was not generating correctly
* Fixed a number of adjudication server disconnects
**Multi-Crew**
* Fix for non-helm players ending up in the pilot chair when dropping out of supercruise
* Addressed an issue that led to incorrect bounty share messages being displayed during a Multicrew session
* Increased crew payments: voucher scaling now tops out at 80% of helm earnings (previously 50%)
* Increased insurance rebuy discount for Helm to 30% reduction per crew member (previously 25%)
**Networking**
* Various network optimisations
**Player Journal**
* Scanning objects with no rotational period (or infinite rotational period) no longer writes any information about rotational period to the Player Journal
* Fixed an issue whereby events could become merged in the Player Journal
**Ships and SRVs**
* Fixed an issue whereby decals on an SRV appeared within a black box
* Small tweak to the tail camera on the Fer-De-Lance so an installed shipkit piece is more visible
* Adjusted ship name filtering
* Fixed a transaction server disconnection when transferring cargo
**Weapons and Modules**
* Fixed an issue with infinite Packhound missile ammunition and heat generation which meant they could be fired infinitely by a Multi-Crew Gunner
* Fixed issue whereby certain modules (such as the Advanced Discovery Scanner) could not be reactivated after being repaired by the Auto Field-Maintenance Unit
**Powerplay**
* Fixed expansions not being correctly processed during weekly server maintenance
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{{tag>archiv patchnotes frontier}}