~~CLOSETOC~~ [<>] ====== 25.04.2017 - 2.3.01 "The Commanders" ====== ===== Update 2.3.01 ===== **Hello Commanders,** it's patch day! We'll be pushing update 2.3.01 to your game clients soon. Here's the changelog notes for this patch. **Stability Fixes** * Fix to prevent a crash under some network conditions, that could occur when arriving in a session just as another player jumps away * Fixed a crash that could occur when the helm initiated a supercruise jump while a Multi-Crew player was in a fighter * Fixed a crash that could occur when cancelling a docking request when you have a docking computer installed **General Fixes & Tweaks** * Fixed an issue which created low resolution stars when exiting hyperspace * Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out * Addressed a large framerate drop that could occur when a friend logs in * Various text fixes * Various localisation updates * Fix some Engineer bookmarks not being set when issuing invitations * Missing GalNet articles have been fixed * Farmed salt from the community for usage later. * Addressed an issue causing Commanders to resurrect in Eranin instead of on a Planet Base near Colonia * Fixed an issue whereby chained missions were not appearing often enough. **Audio** * Fixed some audio issues related to settlements * Addressed some audio popping that could occur when near Moisture Farms * Fixed missing audio dialogue in training missions * Various ship related audio fixes **Galaxy and System Map** * Fixed an issue whereby galaxy and system map popups were offset on resolutions other than 1920x1080 **Missions** * Fixed welcome mission not appearing for the Horizon Sidewinder starting package * Fixed an issue whereby a certain welcome mission was not generating correctly * Fixed a number of adjudication server disconnects **Multi-Crew** * Fix for non-helm players ending up in the pilot chair when dropping out of supercruise * Addressed an issue that led to incorrect bounty share messages being displayed during a Multicrew session * Increased crew payments: voucher scaling now tops out at 80% of helm earnings (previously 50%) * Increased insurance rebuy discount for Helm to 30% reduction per crew member (previously 25%) **Networking** * Various network optimisations **Player Journal** * Scanning objects with no rotational period (or infinite rotational period) no longer writes any information about rotational period to the Player Journal * Fixed an issue whereby events could become merged in the Player Journal **Ships and SRVs** * Fixed an issue whereby decals on an SRV appeared within a black box * Small tweak to the tail camera on the Fer-De-Lance so an installed shipkit piece is more visible * Adjusted ship name filtering * Fixed a transaction server disconnection when transferring cargo **Weapons and Modules** * Fixed an issue with infinite Packhound missile ammunition and heat generation which meant they could be fired infinitely by a Multi-Crew Gunner * Fixed issue whereby certain modules (such as the Advanced Discovery Scanner) could not be reactivated after being repaired by the Auto Field-Maintenance Unit **Powerplay** * Fixed expansions not being correctly processed during weekly server maintenance ---- [<>] {{tag>archiv patchnotes frontier}}