~~CLOSETOC~~ [<>] ====== 21.09.2016 - 2.2 Beta 3 ====== ===== Beta 2.2 - Update 3 ===== **Hey guys,** There is a 3rd patch incoming on the beta servers. Here's the change log. We are expecting this to go live sometime this evening. I will update this thread once the update is live. * Fixed parent ship livery slots appearing briefly when selecting a launch able, which should prevent a crash caused by trying to modify a slot that doesn't exist * Prevent crash on game shutdown * Prevent a crash trying to generate a mission for a station that no longer exists * Fix a crash with the fighter bay trying to access an invalid state machine * Fix a Commander ID mismatch with launch able vehicle in save game causing matchmaking errors * Fix an error with settlement on Dahan 3 a * For the basic flight tutorial, disallow request dock with fake station * Fix stations being different from before the beta * Fix error in ship delivery calculation – it should be a linear association with distance, not exponential! (May still need further balancing) * Don’t send the ship arrived inbox message until the ship has actually arrived * Crewed SLF displays player rank, not crew's rank fixed * Display the NPC crew experience correctly * Fixed some server stat retrieval issues * Fighter and vehicle bays are now numbers this is to help match the bay to the vessel when using livery * Fixed loading screen model for the Taipan * Z-fighting on fighter models on ship spinning load screen fixed * Only add headings to "store multiple" page if they will be populated * Fixed ‘sleepy’ expression pose * Fixed ancient collectables appearing as "Mining Fragments" on the GUI * Fixed mysterious thing not deactivating * Audio: Fixed out of range warning and linked it up to UI * Audio: Fixed "no more targets" NPC crew line * Audio: Enabled "multiple contacts" message which could never trigger before * Audio: Rock & Ice Fumaroles have no impact audio fixed ---- [<>] {{tag>archiv patchnotes frontier}}