~~CLOSETOC~~ [<>] ====== 2015-09-07 - 1.4.β Beta 3 ====== ===== CQC Update (1.4) Beta Build #3 ===== **Hi guys,** We've just gone live with an update to the 1.4 Beta build. Please find the details below. * Don't try to generate scores if we don't have the data for them (stops crash) * Don't crash if a ship has an invalid loadout in CQC * Fix a server crash to do with updating a users machine handle when they previously weren't in the game * Fix server crash if players haven't been cleared out from the lobby * Crash fix for network replication occuring in the wrong order in CQC * Fix error * Update mute symbols in lobby correctly * 'Capture' and 'Protect' indicators do not move / may not render while in Oculus Rift fixed * Make sure that we are removed from a wing when we end a proving ground game. This should fix an issue with opponents i deathmatch appearing friendly * Fixed where players didnt always get assigned to the team the the lobby wanted to put them in * In the CQC Outfitting, boost diverters should not show class/rating/mass, instead they should show Power Draw and Boost Speed Multiplier * Fix for selling illegal drones (sometimes known as limpets) * CQC matchmaking reliability improvements * Re-enable starter packs on Beta Test * Add the Empire_Eagle_Upgraded template to the Imperial Bounty Hunter starter pack * Background sim fix to stop a faction declaring war on more than one opponent per tick when there’s more than one eligible * Major refactoring of PC CQC Matchmaking game notification sending * Stop titles appearing in the body of Galnet articles on the website ---- [<>] {{tag>archiv patchnotes frontier}}