~~CLOSETOC~~ [<>] ====== 2015-08-05 - 1.3.08 "Powerplay" ====== ===== Powerplay Update 1.3.08 Incoming - 10.30 BST ===== **Hi,** Powerplay update 1.3.08 is incoming. The servers will be down at 10.30 BST this morning and will be offline for around 30 minutes. This update has the following changes: * Fix crash trying to update a drones location post physics when attached to a target ship which has no longer got any attach points * Fix crash on drones when changing authority fails * Fixed issue with mission cargo generation not storing the starport type on its destinations. Was allowing players to accept delivery missions to outposts with large ships * Avoid deadlock when a machine (re)connects and the machine also has a pending routing query (from a different machine) * Request routing data from the server as soon as we receive a sync letter from an unknown machine - may fix some connection issues * Fix for merging islands in supercruise * Fix for LAN connection issues (after conencting over lan, if both players had upnp enabled, it was switching back to wan connection) * Allow recognition of a LAN-connected machine, in cases where Turn had failed to initialise * Add a new appconfig option, RouterPort, to tell the game that a port has been explicitly mapped on the router (another config setting affecting upnp has also been renamed to avoid ambiguity) * Various telemetry fixes * Make sure a machine is released from the server if they have disconnected * Improved invalidation of client-side caching of Powerplay cycle changes * Low level thread affinities change - possible fix for some stuttering seen on some machines Thanks Michael ---- [<>] {{tag>archiv patchnotes frontier}}