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patchnotes:abg:2015-11-17

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patchnotes:abg:2015-11-17 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:abg:2015-11-17 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2015-11-17 nach patchnotes:abg:2015-11-17 verschoben nemwar
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2015-11-17 - 1.5.β Beta 3 ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== Ships beta 1.5.3 incoming =====
 +
 +**Hey guys,**
 +
 +Quick update to let you know a new beta build is incoming. It should be here at 11am and the beta servers downtime will be roughly 30 minutes.
 +
 +Here are the patch notes. :)
 +
 +  * Various server reliability fixes
 +  * Fix Cutter not passing through docking port with landing gear up
 +  * Made Cutter's cargo bay move down when deployed to allow for easier cargo pickup and fixed orientation of tiny hardpoints
 +  * Left and right panels are smaller in 1.5 than 1.4
 +  * Some Piracy missions now have their mission cargo overridden properly.
 +  * Make missions unavailable to players in ships that cannot land at all stations during a mission
 +  * Changes to when reward is displayed on panels and BB
 +  * Assassination crash fix where system was trying to use the wrong ship
 +  * Decrease mission respawn time and number of missions
 +  * Don’t Die text fixes
 +  * Fix for times in the past being mistaken for times in the future
 +  * Make some assassination targets more likely to spawn
 +  * Make some missions clearer to understand via timer’s etc.
 +  * Fixed some ship names in the local traffic reports
 +  * Fixed refuelling reserve tanks
 +  * Update Viper MkIII descriptions to reflect the addition of the MkIV
 +  * (all languages) Powerplay statistics tab missing translations
 +  * Re exported Type 6 debris with charred materials
 +  * Fixed Galaxy Map FOV cutting off the side panel
 +  * Some missing Spanish and tweaks added
 +  * Various text fixes
 +  * Temporarily remove the new damage decals until a proper fix can be implemented
 +  * Doubled the time a shield cell is actively providing a benefit
 +  * Increased the amount of heat a heat sink can drain and doubling the time over which it drains it
 +  * We are adding a small amount of thermal and kinetic resistance to hull reinforcement packages, again, increasing their effectiveness, including versus module damage
 +  * Increased the maximum speed of recovery for collapsed shields (especially larger shields)
 +  * Increased the manoeuvrability of the FDL, increasing its power plant capacity and increasing its heat dissipation
 +  * Fixed Corvette hangar cameras
 +  * Fixed orientation of Corvette's tiny hardpoints
 +  * Fixed Corvette's collision so point defences work properly
 +  * Make sure mission targets have the correct cargo
 +  * Added missing discovery scanners to the Asp Scout, Imperial Clipper and Federal Assault Ship
 +  * Bobbleheads should only render when inside the cockpit
 +</WRAP>
 +
 +----
 +
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

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