patchnotes:abg:2015-11-17
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende Überarbeitung | |||
patchnotes:abg:2015-11-17 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:abg:2015-11-17 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2015-11-17 nach patchnotes:abg:2015-11-17 verschoben nemwar | ||
---|---|---|---|
Zeile 1: | Zeile 1: | ||
+ | ~~CLOSETOC~~ | ||
+ | |||
+ | [<>] | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | ====== 2015-11-17 - 1.5.β Beta 3 ====== | ||
+ | </ | ||
+ | |||
+ | <WRAP box round> | ||
+ | ===== Ships beta 1.5.3 incoming ===== | ||
+ | |||
+ | **Hey guys,** | ||
+ | |||
+ | Quick update to let you know a new beta build is incoming. It should be here at 11am and the beta servers downtime will be roughly 30 minutes. | ||
+ | |||
+ | Here are the patch notes. :) | ||
+ | |||
+ | * Various server reliability fixes | ||
+ | * Fix Cutter not passing through docking port with landing gear up | ||
+ | * Made Cutter' | ||
+ | * Left and right panels are smaller in 1.5 than 1.4 | ||
+ | * Some Piracy missions now have their mission cargo overridden properly. | ||
+ | * Make missions unavailable to players in ships that cannot land at all stations during a mission | ||
+ | * Changes to when reward is displayed on panels and BB | ||
+ | * Assassination crash fix where system was trying to use the wrong ship | ||
+ | * Decrease mission respawn time and number of missions | ||
+ | * Don’t Die text fixes | ||
+ | * Fix for times in the past being mistaken for times in the future | ||
+ | * Make some assassination targets more likely to spawn | ||
+ | * Make some missions clearer to understand via timer’s etc. | ||
+ | * Fixed some ship names in the local traffic reports | ||
+ | * Fixed refuelling reserve tanks | ||
+ | * Update Viper MkIII descriptions to reflect the addition of the MkIV | ||
+ | * (all languages) Powerplay statistics tab missing translations | ||
+ | * Re exported Type 6 debris with charred materials | ||
+ | * Fixed Galaxy Map FOV cutting off the side panel | ||
+ | * Some missing Spanish and tweaks added | ||
+ | * Various text fixes | ||
+ | * Temporarily remove the new damage decals until a proper fix can be implemented | ||
+ | * Doubled the time a shield cell is actively providing a benefit | ||
+ | * Increased the amount of heat a heat sink can drain and doubling the time over which it drains it | ||
+ | * We are adding a small amount of thermal and kinetic resistance to hull reinforcement packages, again, increasing their effectiveness, | ||
+ | * Increased the maximum speed of recovery for collapsed shields (especially larger shields) | ||
+ | * Increased the manoeuvrability of the FDL, increasing its power plant capacity and increasing its heat dissipation | ||
+ | * Fixed Corvette hangar cameras | ||
+ | * Fixed orientation of Corvette' | ||
+ | * Fixed Corvette' | ||
+ | * Make sure mission targets have the correct cargo | ||
+ | * Added missing discovery scanners to the Asp Scout, Imperial Clipper and Federal Assault Ship | ||
+ | * Bobbleheads should only render when inside the cockpit | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | [<>] | ||
+ | |||
+ | {{tag> | ||
+ | |||