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patchnotes:abg:2015-06-04

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patchnotes:abg:2015-06-04 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:abg:2015-06-04 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2015-06-04 nach patchnotes:abg:2015-06-04 verschoben nemwar
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2015-06-04 - 1.3.β Beta 8 ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== Powerplay Beta 8 changelog - beta servers down for approximately two hours =====
 +
 +Hi everyone,
 +
 +EDIT - servers are due to be down for a little while longer until approximately 2PM.
 +
 +The servers will be down for approximately two hours from 12:00PM (midday) BST, to allow us to update to Powerplay Beta 8.
 +
 +**Here's a list of the changes:**
 +  * Fixed a crash with trade vouchers, this change should fix a similar crash with bounty vouchers
 +  * Avoid crashing if we try to open the system map before the system request has completed
 +  * Don't crash if the missions file we've loaded hasn't got an archetype specified
 +  * Fix maths error when entering station services
 +  * Players without at least a rank 2 in any of the elite ranks are not allowed to pledge
 +  * Added correct Military Rank Mission target to player events and Supercruise
 +  * Fix missing Diamondback Explorer loading screen model
 +  * Enable new newsfeed
 +  * Added images for news items
 +  * Lowered the percentage chance of power ships choosing to interdict
 +  * Upped the value of total global bounty needed to make Bounty Hunters attack after a KW scan
 +  * Drastically upped the total global bounty needed to cause a hitman to stalk the player
 +  * AFM can now repair the tiny hardpoint shield booster
 +  * Reduce chance of pirates/bounty hunters interdicting the player in anarchy systems when the player is low ranked
 +  * Various fixes to get founder decal working
 +  * When searching for a partial name match in the galaxy, sort the results before retuning
 +  * Blacklisted systems are now hidden in the galaxy map power view
 +  * Items shown for livery slots should always be sorted alphabetically in outfitting
 +
 +**And the serverside changes:**
 +  * Completing trade missions will advance trade rank
 +  * Modules sell for the full price paid for them
 +  * Fix for rearming repair modules
 +
 +Thanks everyone,
 +
 +Ed
 +
 +</WRAP>
 +
 +----
 +
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

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