patchnotes:abg:2014-12-15
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patchnotes:abg:2014-12-15 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:abg:2014-12-15 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-12-15 nach patchnotes:abg:2014-12-15 verschoben nemwar | ||
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+ | ~~CLOSETOC~~ | ||
+ | |||
+ | [<>] | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | ====== 2014-12-15 - Gamma 2.06 - 2.07 ====== | ||
+ | </ | ||
+ | |||
+ | <WRAP box round> | ||
+ | ===== Gamma update 2.06 incoming ===== | ||
+ | |||
+ | **Hi everyone,** | ||
+ | |||
+ | Hope you're all well today, and excited for tomorrow... | ||
+ | |||
+ | Here’s the full change log for Gamma 2.06 which is arriving today. Please let us know if you're still experiencing any problems! | ||
+ | * Prevent missions related softlock when entering a location | ||
+ | * Don't crash in certain cases on game shutdown and frameshifting | ||
+ | * Fix for trails crash | ||
+ | * Fix crash in sensor system | ||
+ | * Prevent crash in skybox generation | ||
+ | * Prevent crash if unable to process a loaded overlay | ||
+ | * Prevent getting stuck when alt-tabbing | ||
+ | * Don't crash if unable to access the mission manager | ||
+ | * Don't crash is user's system can't run the game - show an error instead | ||
+ | * Fix soft lock when entering a procedural dead system that no-one has seen before | ||
+ | * Fix soft lock when the Webservers system data queue is full | ||
+ | * Fix a seen-once crash on failing to get a Chatter table for an AI | ||
+ | * Fixed rare bug where game would get stuck shutting down | ||
+ | * Don't crash if a ship goes live without a fuel tank | ||
+ | * Fix silent hitman randomiser number causing crashes | ||
+ | * Fix jettisoning all cargo attempting to jettison mission critical cargo | ||
+ | * Prevent the server Choking on mission advance when something generated a negative weight | ||
+ | * Do not update the dynamic materials in the galaxy map every frame. Ensure at least one update, and then update again if the visualisation settings ever change | ||
+ | * Reduce chance of usscargodropswithwrecks from spawning outside of missions | ||
+ | * Fix assassin branching transitions and branch feedback | ||
+ | * Disable pipeline renders in screenshots for final build | ||
+ | * Fixed a bunch of rogue fuel scoops that shouldn' | ||
+ | * Fix mismatched star system meta-data | ||
+ | * Skip SLI/ | ||
+ | * Added linear depth clipping to orbit lines | ||
+ | * Changed the " | ||
+ | * Fix for incorrect strings being used in some alternative massacre branch text templates | ||
+ | * Format the price of the ' | ||
+ | |||
+ | Server side change log: | ||
+ | * only apply the Alpha and Beta Backers' | ||
+ | * reduced the quantity of stock available to the AI Traders', | ||
+ | * rebalanced individual Commanders’ allocation of rare commodities | ||
+ | * fixed a crash for Commanders travelling near the Argetlámh star system | ||
+ | |||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <WRAP box round> | ||
+ | ===== Gamma 2.07 incoming ===== | ||
+ | |||
+ | **Hi,** | ||
+ | |||
+ | Gamma 2.07 is incoming. The servers will go off at 10.15pm GMT, and will be down for up to 45 minutes. Here's the change log: | ||
+ | * Don't crash if a location ID isn't valid | ||
+ | * Fix text chat | ||
+ | * Fix assert when loading nebulae | ||
+ | * Fix set target AI assert | ||
+ | * Don't crash when in system map and dropped out of supercruise | ||
+ | * Prevent rare crash if camera thinks it's in 3D mode but isn't | ||
+ | * Avoid crashing if LightCones gets destroyed before it has finished creating | ||
+ | * Make shields on Adder fit better | ||
+ | * Bring warzones and civil warzones more in line with new bounty numbers, reward up to 3000c | ||
+ | * Block incorrect Minor Factions giving Federal or Imperial missions | ||
+ | * Fix massacre mission feedback/ | ||
+ | * Fix courier mission flow/ | ||
+ | * Fix assassination missions so they don't pay out twice | ||
+ | * Prevent players from accepting the same permit mission again after they' | ||
+ | * Extend timeout for mission initial object query | ||
+ | * Auto-downgrades: | ||
+ | * Make all Salvage Rebel Transmissions missions use the indie text | ||
+ | * Prevent the old repairer module from having more ammo than it has capacity for by restoring its ammo capacity to 5000 | ||
+ | * Added missing decal slots to Python | ||
+ | * Fix broken paint job strings | ||
+ | * Fix to a region name to prevent confusion when looking up generated systems | ||
+ | * Prevent queueing the same cargo more than once to be ejected | ||
+ | * Handle the case for when adjusting binary stars closer we end up causing them to intersect | ||
+ | |||
+ | Thanks | ||
+ | |||
+ | Michael | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | [<>] | ||
+ | |||
+ | {{tag> | ||
+ | |||