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patchnotes:abg:2014-12-11

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patchnotes:abg:2014-12-11 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:abg:2014-12-11 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-12-11 nach patchnotes:abg:2014-12-11 verschoben nemwar
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2014-12-11 - Gamma 2.01 & Gamma 2.02 ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== Gamma 2.01 incoming =====
 +
 +** Hi everyone, **
 +
 +Gamma 2.01 is on its way. The servers will be unavailable from 5PM
 +
 +Thanks! Read the full change-log below!
 +
 +**TWEAKS & FIXES**
 +  * Fix one cause for server disconnects when exploring
 +  * Fix asserts when quitting the game and the ship isn't shut down
 +  * Fix the issue with users unable to use the control bindings if they dont have the en-GB layout preloaded
 +  * Make sure that location data is available before activating crime component
 +  * Fix for hardware cursor in borderless windowed mode
 +  * Use combined major+minor reputation for mission requirements
 +  * Add extra checks to make sure a set of police scenarios don't appear in dead systems
 +  * Fix abandon branch of collect missions
 +  * Balancing pass on USS frequency, now should be generally a bit more prominent. Tweaked up the chance of them appearing in relation to your distance from the capitals and upped it in relation to the population of a system
 +  * Use the correct Harvard/temperature table for bright giants and super giants when finding the nearest Yerkes classification of generated stars
 +  * Improved supercruise lens flare to work with both the normal game and occulus rift
 +  * Optimisations for retrieving data from SpectralClasses by temperature values
 +  * Fix an issue with classifying authored ammonia worlds
 +  * Made the initial position saftey check handle spawning at close binaries by first updating its universal address before checking to see if the position is inside the body
 +  * Fixed incorrect Python manufacturer name from Zorgon to Faulcon deLacy
 +  * Increased the duration of warning/positive messages
 +  * Don't try and connect to server if we're in the middle of quitting
 +  * Glowy Orrery model is now less glowy and slightly smaller
 +  * Steps to improve core in galaxy map
 +  * Make the dolly distance for narrowing the range of stars to show based on the focus range of the galaxy map
 +  * Remove the update tick from the galaxy map core. The disappearing systems was more distracting and helpful
 +  * Change the narrowing of the search range whilst moving in the core to be dependent on dolly position, so doesn't affect the zoomed in view
 +  * Change the focus of the star generation to be at the galaxy map camera when not zoomed in, instead of halfway between the camera and the cursor
 +  * If the client returns to the main menu, stop trying to serve them missions related information
 +  * Fix collision mesh on Anaconda
 +  * Soundbank updates
 +  * Don't repeat server player info check (fixes telemetry spam)
 +  * Hovering mouse over paintjobs causes paintjobs to be reapplied when looking at decals fixed
 +  * Increased completion time for Federal Collect missions
 +  * Voice Comms - Forever hanging ringtone on client fixed
 +  * Galaxy map search needs to find authored planets and starports as well as systems
 +  * Balanced wear values down by a large amount across all sources
 +  * Gamepad stops responding after confirming two friend requests in-game fixed
 +  * ED-27599 Rework of training scenarios, Docking tutorial split in two, training scenarios reordered
 +  * Ensure the number of items in the cartography sell page is correct
 +  * Automatically add "Conflict" tags to ships in warzones, which includes ships spawned from capital ships
 +  * Instantly refresh the reputation screen's data when you do something in a mission
 +  * Increase route planner spiderweb distance
 +  * Fix for a malformed text string in slave missions
 +
 +**And a short server-side change-log:**
 +  * Universal Cartographics once again add exploration data into Commanders' navigation computers
 +  * The rarist types of commodities are now prized by Commodities Markets across the galaxy, once again offering a premium price to Commanders willing to travel that extra light year.
 +  * Reliability improvments to trade route generation, market and faction background simulation and exploration data trading
 +
 +</WRAP>
 +
 +----
 +
 +<WRAP box round>
 +===== Gamma 2.02 Incoming =====
 +
 +** Hi, **
 +
 +gamma 2.02 is incoming and should be live in about 30 minutes. It's a hot fix for the movie player issue causing a crash on start up.
 +
 +Michael
 +</WRAP> 
 +
 +----
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

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