patchnotes:abg:2014-11-21
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patchnotes:abg:2014-11-21 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:abg:2014-11-21 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-11-21 nach patchnotes:abg:2014-11-21 verschoben nemwar | ||
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+ | ~~CLOSETOC~~ | ||
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+ | <WRAP centeralign> | ||
+ | ====== 2014-11-21 - Beta 3.91 ====== | ||
+ | </ | ||
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+ | <WRAP box round> | ||
+ | ===== Beta 3.91 change log ===== | ||
+ | |||
+ | ** Hi everyone, ** | ||
+ | |||
+ | Just to keep you on your toes - here's an update to Beta 3.9 called 3.91. | ||
+ | |||
+ | See the full change log below. | ||
+ | * Avoid crashing if neither the main texture nor the alt texture are usable, instead fallback to the same behaviour we would use if the main texture did not exist | ||
+ | * Replaced a missing station prototype with one that exists | ||
+ | * Survive the situation where fused text meshes (and other types) have more characters than the maximum. 4 " | ||
+ | * Prevent crash when in a location with no faction | ||
+ | * Improve entry into first location – could help with some peculiar connection issues | ||
+ | * Fix crash opening UI panel using left shift | ||
+ | * Made the the new freetrack protocol cope with missing functions in the dll. This should prevent the crash on startup some users are seeing | ||
+ | * Reload all ammo no longer free | ||
+ | * More consistent, and more frequent USSs | ||
+ | * Don't allow child stars to be considered for mission variables | ||
+ | * Fix " | ||
+ | * Planet generation: Changed the way that the effects are loaded – prevent connection loss is texture generation takes too long | ||
+ | * Changed the star hotspots calculation to cope with the asynchronous behaviour of the effect loading | ||
+ | * Fix AI ships not being able to fire gimballed multi-cannons | ||
+ | * Fix the difference in repair costs due to not taking into account the faction relationship of the player for that station | ||
+ | * Speculative fix for failure to set up a talk channel | ||
+ | * Fixes for typos in mission branching | ||
+ | * Fixed X55 binding file so it should work correctly | ||
+ | * Focus now passed back to game after alt-tabbing | ||
+ | * Increased the cool down for Frame Shifting to 40 seconds for all ships | ||
+ | * Moved the blast shield animation into the pad raising state (added a delay on the small pad launch state so that the blast shield doesn' | ||
+ | * Additional telemetry to help understand why some location entries take extended amounts of time | ||
+ | * Fix broken pulse laser audio | ||
+ | * Refactored special treatment of ship rtpcs when arriving from supercruise | ||
+ | * Reduce unnecessary web traffic in interdictions | ||
+ | * Some shadowing fixes | ||
+ | * Remove Russian as a supported language. Because it's not a supported language yet | ||
+ | * Adding some fixes for malformed newsfeed symbols | ||
+ | * Bail out of application startup if there are no suitable display modes available | ||
+ | |||
+ | Thanks again everyone, enjoy! | ||
+ | |||
+ | Ed | ||
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+ | </ | ||
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+ | ---- | ||
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