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patchnotes:abg:2014-11-21

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patchnotes:abg:2014-11-21 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:abg:2014-11-21 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-11-21 nach patchnotes:abg:2014-11-21 verschoben nemwar
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2014-11-21 - Beta 3.91 ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== Beta 3.91 change log =====
 +
 +** Hi everyone, **
 +
 +Just to keep you on your toes - here's an update to Beta 3.9 called 3.91.
 +
 +See the full change log below.
 +  * Avoid crashing if neither the main texture nor the alt texture are usable, instead fallback to the same behaviour we would use if the main texture did not exist
 +  * Replaced a missing station prototype with one that exists
 +  * Survive the situation where fused text meshes (and other types) have more characters than the maximum. 4 "Paul-Friederichs Expedition Base Camp" station names fused together are too much for the current maximum
 +  * Prevent crash when in a location with no faction
 +  * Improve entry into first location – could help with some peculiar connection issues
 +  * Fix crash opening UI panel using left shift
 +  * Made the the new freetrack protocol cope with missing functions in the dll. This should prevent the crash on startup some users are seeing
 +  * Reload all ammo no longer free
 +  * More consistent, and more frequent USSs
 +  * Don't allow child stars to be considered for mission variables
 +  * Fix "Missing faction for location polity" error win tutorial stations
 +  * Planet generation: Changed the way that the effects are loaded – prevent connection loss is texture generation takes too long
 +  * Changed the star hotspots calculation to cope with the asynchronous behaviour of the effect loading
 +  * Fix AI ships not being able to fire gimballed multi-cannons
 +  * Fix the difference in repair costs due to not taking into account the faction relationship of the player for that station
 +  * Speculative fix for failure to set up a talk channel
 +  * Fixes for typos in mission branching
 +  * Fixed X55 binding file so it should work correctly
 +  * Focus now passed back to game after alt-tabbing
 +  * Increased the cool down for Frame Shifting to 40 seconds for all ships
 +  * Moved the blast shield animation into the pad raising state (added a delay on the small pad launch state so that the blast shield doesn't raise again straight away
 +  * Additional telemetry to help understand why some location entries take extended amounts of time
 +  * Fix broken pulse laser audio
 +  * Refactored special treatment of ship rtpcs when arriving from supercruise
 +  * Reduce unnecessary web traffic in interdictions
 +  * Some shadowing fixes
 +  * Remove Russian as a supported language. Because it's not a supported language yet
 +  * Adding some fixes for malformed newsfeed symbols
 +  * Bail out of application startup if there are no suitable display modes available
 +
 +Thanks again everyone, enjoy!
 +
 +Ed
 +
 +</WRAP>
 +
 +----
 +
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

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