patchnotes:abg:2014-10-02
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patchnotes:abg:2014-10-02 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:abg:2014-10-02 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-10-02 nach patchnotes:abg:2014-10-02 verschoben nemwar | ||
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+ | ~~NOTOC~~ | ||
+ | [<>] | ||
+ | |||
+ | ---- | ||
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+ | <WRAP centeralign> | ||
+ | ====== 2014-10-02 - Beta 2.03 ====== | ||
+ | </ | ||
+ | |||
+ | <WRAP box round> | ||
+ | ==== Beta 2.03 incoming ==== | ||
+ | |||
+ | ** Good evening Cmdrs, ** | ||
+ | |||
+ | Beta 2.03 will be available by 19:30 BST. Thank again for your patience and your continued feedback. This game wouldn' | ||
+ | |||
+ | The team will continue to iron out any further issues - we will keep you updated on their progress. | ||
+ | |||
+ | Change log for beta 2.03: | ||
+ | * Fix the MTU discovery code | ||
+ | * Reduced mission system causes for kicking players from game while in hyperspace | ||
+ | * Prevent the client from dropping connections with an ED server while we are waiting on responses from the server | ||
+ | * Crash fix for some cargo drops using the wrong symbols | ||
+ | * Stopping the divide by zero when the light is obscured by the planet | ||
+ | * Crash fix for text box list | ||
+ | * Prevent star system errors clogging the server | ||
+ | * Cut down the logging of overdue machines to avoid making an overloaded server any worse | ||
+ | * Fix players not being rewarded (and not punished) for killing wanted ships | ||
+ | * Stop the galaxy map binding while in a hyperspace transition | ||
+ | * Some guards for entering bad star names into the galaxy map nav bar which end up being interpreted as generated names | ||
+ | * Ensure that objects shut down cleanly when closing down ships and stations | ||
+ | * Clear AI groups before destroying them | ||
+ | * Enable mouse headlook while docked | ||
+ | * Fix for missing stars after opening galaxy map and main menu during same transition | ||
+ | * Handle the case where a StellarForge request times-out but something else has already generated the same star system | ||
+ | * If a get star system request fails the signal we’ve been disconnected from the server | ||
+ | * Right hand HUD element sometimes displays blank now fixed | ||
+ | * Prevent Cockpit panel focus when we're in the preflight check | ||
+ | * Limpet network fixes | ||
+ | * Update patrol paths around stations | ||
+ | * Prevent spurious first disconnect if it isn’t really a disconnect | ||
+ | |||
+ | See you in space Cmdrs | ||
+ | |||
+ | </ | ||
+ | |||
+ | ---- | ||
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+ | [<>] | ||
+ | |||
+ | {{tag> |