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patchnotes:abg:2014-09-16

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patchnotes:abg:2014-09-16 [2024/09/05 11:00] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:abg:2014-09-16 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:abg:2014-09-16 nach patchnotes:abg:2014-09-16 verschoben nemwar
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 +~~NOTOC~~
 +
 +[<>]
 +
 +----
 +
 +<WRAP centeralign>
 +====== 2014-09-16 - Beta 1.05 ======
 +</WRAP>
 +
 +<WRAP box round>
 +==== Elite: Dangerous Beta 1.05 Now Available ====
 +
 +**Hi everyone,**
 +
 +Beta update 1.05 will be available shortly (it may take up to 30 minutes to propagate). The following changes are contained in the update:
 +
 +  * Event scenarios added
 +  * New black markets added
 +  * Phase transition timing telemetry added
 +  * When a wake times out, don't release the (already released earlier) island hook, and so don't lose your current island and drop out of your session
 +  * When sending a naked SEQ, remember it incase we need to resend - fixes some random disconnections
 +  * Fix a bug in LetterSchedulingRecord - was not taking Level into account if Urgency was 1.0
 +  * Fix calculation of available space for fragmenting letters
 +  * When forking authority use the 'object appears in new session' mechanism to broadcast forkage.
 +  * Fix for null machine being removed from session
 +  * Adding a new set of mirrored hardpoint doors to fix UV issues WRT to paintjobs
 +  * Removing a random bunch of emmissive polys in one of the hardpoint openings
 +  * Added three skins for the Pirate NPC's
 +  * Cobra Mk III art updates
 +  * Ensure that m_lettersReservedForLater is cleared when a machine disconnects
 +  * When counting repeated ACKs, count the ACKs actually sent in response to a repeated SEQ number
 +  * Verify coordinates before sending a ClaimIsland or UpdateIsland call
 +  * Protect server against invalid data in UpdateIsland
 +
 +Michael
 +</WRAP>
 +
 +----
 +
 +[<>]
 +
 +{{tag>patchnotes frontier}}
 +
 +
  

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