Benutzer-Werkzeuge

Webseiten-Werkzeuge


patchnotes:24:2017-10-03

Unterschiede

Hier werden die Unterschiede zwischen zwei Versionen angezeigt.

Link zu dieser Vergleichsansicht

Beide Seiten der vorigen RevisionVorhergehende Überarbeitung
patchnotes:24:2017-10-03 [2024/09/05 10:59] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:24:2017-10-03 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:24:2017-10-03 nach patchnotes:24:2017-10-03 verschoben nemwar
Zeile 1: Zeile 1:
 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2017-10-03 - 2.4.02 "The Return" ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== 2.4 The Return - Update 2.4.02 - Downtime scheduled =====
 +
 +**Hi everyone,**
 +
 +The Elite Dangerous galaxy servers will be down for PC for approximately 1 hour and 30 minutes.
 +The updates will go live to PS4 and Xbox One at a later date (I'll confirm the date ASAP) - the console versions of the game will not be affected by this downtime.
 +
 +The change log will be posted below... ASAP. Thanks!
 +
 +**Fixes and Improvements**
 +
 +**Audio**
 +  * Fixed the air traffic controller work assignments so they no longer appear to be working where they shouldn't
 +
 +**General Fixes & Tweaks**
 +
 +**General text fixes**
 +
 +**Holo-Me Creator**
 +  * Removed some placeholder text for the Cyber Lips tattoo
 +
 +**Missions**
 +  * Fixed issue whereby mining missions could be turned in for profit without leaving station
 +  * Reverted the reward for the Dead Missions to 10 million after it erroneously changed back to 100 million
 +  * Prevented planetary scan sites from spawning in the same location
 +  * Rebalanced passenger missions to be much more in line with other mission types
 +  * Rebalanced distance from star reward elements
 +  * Increased chance of skimmers on planetary scan missions
 +  * Fixed an issue with rank mission and permit spawning
 +  * Fixed incorrect mission (incredibly high) credit rewards and expiry times
 +  * After reviewing overall player experiences since 2.4, we've adjusted the number of missions the servers attempt to send for each board or passenger lounge
 +
 +**NPCs**
 +  * Fixed an issue where after an interdiction, the Thargoid did not move or interact with players until taking damage
 +  * Fixed an issue whereby a ship's shield appeared to still be active during the Thargoid shutdown wave
 +  * Fixed an issue whereby Thargoids were not attacking the player if they were carrying Thargoid parts in their cargo hold
 +
 +**Player Journal**
 +  * We no longer write to the journal when in Training Missions
 +  * Fixed player name in Journal text message report
 +
 +**PlayStation 4**
 +  * Speculative fix for texture resolution problems
 +
 +**Server**
 +  * Fixed Companion API authentication problems
 +  * Fixed an error in ship rebuy cost after committing a murder crime against another player
 +  * Reminded the Engineers how to speak Portuguese
 +  * Hid hidden factions from the summary local news report
 +  * Fixed various transaction server errors
 +
 +**Ships**
 +  * Beluga Liner
 +    * Decals on the Beluga Liner have been made less reflective
 +    * Fixed some incorrect preview thumbnails/names for Beluga Expedition Paint Jobs
 +
 +**SRV**
 +  * Fixed the SRV's emergency oxygen supply not activating when the life support module is disabled (i.e. running out of fuel)
 +
 +**Stability Fixes**
 +  * Fixed a crash that could occur when Thardoids fired their missiles
 +  * Implemented a fix for some players getting stuck loading the Galactic Politics panel
 +  * Fixed a crash that could occur when in Supercruise
 +  * Fixed a crash that could occur when accepting missions
 +  * Fixed a crash that could occur at the Thargoid Barnacle encounters
 +  * Fixed a crash that could occur as a Thargoid dies while a heart is exerted
 +  * Fixed a crash that could occur when fighting a Thargoid
 +  * Fixed a crash that could occur when at a surface port
 +  * Fixed a crash that could occur when trying to open station services in the docking challenge scenario
 +  * Fixed a crash that could occur when a player jumped to hyperspace
 +
 +**Stations and Outposts**
 +  * Fixed several visual issues with the Coriolis stations
 +  * Increased the current no fire zones around Stations and Outposts from 6km to 8km
 +
 +**Weapons & Modules**
 +  * Increased the module health of the heatsink launcher and shutdown field neutraliser, from 20 & 20 -> 45 & 35 respectively
 +  * Reduced the ArmourPiercing value of Anti-Xeno Dumbfire Missiles from .05 to .001
 +  * Fixed an issue with the docking computer to prevent it scraping large ships when entering a station
 +  * Raised the Anti-Xeno turret base to allow for a clearer field of fire
 +  * Thargoid weapons are now completely immune to chaff (or any other form of weapon confusion)
 +
 +**Wings**
 +  * Fixed an issue whereby wing members were sometimes getting multiple copies of combat bonds from destroying Thargoids
 +
 +**Xbox One**
 +  * Fixed a bug where users were not being offered the features they had bought while signed in on an Xbox other than their home Xbox
 +
 +</WRAP>
 +
 +----
 +
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki