patchnotes:24:2017-10-03
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patchnotes:24:2017-10-03 [2024/09/05 10:59] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:24:2017-10-03 [2024/09/05 11:00] (aktuell) – ↷ Seite von archive:patchnotes:24:2017-10-03 nach patchnotes:24:2017-10-03 verschoben nemwar | ||
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+ | ~~CLOSETOC~~ | ||
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+ | [<>] | ||
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+ | <WRAP centeralign> | ||
+ | ====== 2017-10-03 - 2.4.02 "The Return" | ||
+ | </ | ||
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+ | <WRAP box round> | ||
+ | ===== 2.4 The Return - Update 2.4.02 - Downtime scheduled ===== | ||
+ | |||
+ | **Hi everyone,** | ||
+ | |||
+ | The Elite Dangerous galaxy servers will be down for PC for approximately 1 hour and 30 minutes. | ||
+ | The updates will go live to PS4 and Xbox One at a later date (I'll confirm the date ASAP) - the console versions of the game will not be affected by this downtime. | ||
+ | |||
+ | The change log will be posted below... ASAP. Thanks! | ||
+ | |||
+ | **Fixes and Improvements** | ||
+ | |||
+ | **Audio** | ||
+ | * Fixed the air traffic controller work assignments so they no longer appear to be working where they shouldn' | ||
+ | |||
+ | **General Fixes & Tweaks** | ||
+ | |||
+ | **General text fixes** | ||
+ | |||
+ | **Holo-Me Creator** | ||
+ | * Removed some placeholder text for the Cyber Lips tattoo | ||
+ | |||
+ | **Missions** | ||
+ | * Fixed issue whereby mining missions could be turned in for profit without leaving station | ||
+ | * Reverted the reward for the Dead Missions to 10 million after it erroneously changed back to 100 million | ||
+ | * Prevented planetary scan sites from spawning in the same location | ||
+ | * Rebalanced passenger missions to be much more in line with other mission types | ||
+ | * Rebalanced distance from star reward elements | ||
+ | * Increased chance of skimmers on planetary scan missions | ||
+ | * Fixed an issue with rank mission and permit spawning | ||
+ | * Fixed incorrect mission (incredibly high) credit rewards and expiry times | ||
+ | * After reviewing overall player experiences since 2.4, we've adjusted the number of missions the servers attempt to send for each board or passenger lounge | ||
+ | |||
+ | **NPCs** | ||
+ | * Fixed an issue where after an interdiction, | ||
+ | * Fixed an issue whereby a ship's shield appeared to still be active during the Thargoid shutdown wave | ||
+ | * Fixed an issue whereby Thargoids were not attacking the player if they were carrying Thargoid parts in their cargo hold | ||
+ | |||
+ | **Player Journal** | ||
+ | * We no longer write to the journal when in Training Missions | ||
+ | * Fixed player name in Journal text message report | ||
+ | |||
+ | **PlayStation 4** | ||
+ | * Speculative fix for texture resolution problems | ||
+ | |||
+ | **Server** | ||
+ | * Fixed Companion API authentication problems | ||
+ | * Fixed an error in ship rebuy cost after committing a murder crime against another player | ||
+ | * Reminded the Engineers how to speak Portuguese | ||
+ | * Hid hidden factions from the summary local news report | ||
+ | * Fixed various transaction server errors | ||
+ | |||
+ | **Ships** | ||
+ | * Beluga Liner | ||
+ | * Decals on the Beluga Liner have been made less reflective | ||
+ | * Fixed some incorrect preview thumbnails/ | ||
+ | |||
+ | **SRV** | ||
+ | * Fixed the SRV's emergency oxygen supply not activating when the life support module is disabled (i.e. running out of fuel) | ||
+ | |||
+ | **Stability Fixes** | ||
+ | * Fixed a crash that could occur when Thardoids fired their missiles | ||
+ | * Implemented a fix for some players getting stuck loading the Galactic Politics panel | ||
+ | * Fixed a crash that could occur when in Supercruise | ||
+ | * Fixed a crash that could occur when accepting missions | ||
+ | * Fixed a crash that could occur at the Thargoid Barnacle encounters | ||
+ | * Fixed a crash that could occur as a Thargoid dies while a heart is exerted | ||
+ | * Fixed a crash that could occur when fighting a Thargoid | ||
+ | * Fixed a crash that could occur when at a surface port | ||
+ | * Fixed a crash that could occur when trying to open station services in the docking challenge scenario | ||
+ | * Fixed a crash that could occur when a player jumped to hyperspace | ||
+ | |||
+ | **Stations and Outposts** | ||
+ | * Fixed several visual issues with the Coriolis stations | ||
+ | * Increased the current no fire zones around Stations and Outposts from 6km to 8km | ||
+ | |||
+ | **Weapons & Modules** | ||
+ | * Increased the module health of the heatsink launcher and shutdown field neutraliser, | ||
+ | * Reduced the ArmourPiercing value of Anti-Xeno Dumbfire Missiles from .05 to .001 | ||
+ | * Fixed an issue with the docking computer to prevent it scraping large ships when entering a station | ||
+ | * Raised the Anti-Xeno turret base to allow for a clearer field of fire | ||
+ | * Thargoid weapons are now completely immune to chaff (or any other form of weapon confusion) | ||
+ | |||
+ | **Wings** | ||
+ | * Fixed an issue whereby wing members were sometimes getting multiple copies of combat bonds from destroying Thargoids | ||
+ | |||
+ | **Xbox One** | ||
+ | * Fixed a bug where users were not being offered the features they had bought while signed in on an Xbox other than their home Xbox | ||
+ | |||
+ | </ | ||
+ | |||
+ | ---- | ||
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+ | [<>] | ||
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+ | {{tag> | ||
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