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patchnotes:13:2015-06-09

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patchnotes:13:2015-06-09 [2024/09/05 10:59] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1patchnotes:13:2015-06-09 [2024/09/05 10:59] (aktuell) – ↷ Seite von archive:patchnotes:13:2015-06-09 nach patchnotes:13:2015-06-09 verschoben nemwar
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +<WRAP centeralign>
 +====== 2015-06-09 - 1.3.01 "Powerplay" ======
 +</WRAP>
 +
 +<WRAP box round>
 +===== Elite: Dangerous 1.3.01 incoming =====
 +
 +**Hi everyone,**
 +
 +Thanks for your patience while the servers are down today... (should be back up at approximately 16.30PM BST)
 +
 +Here's a list of the changes in Elite: Dangerous 1.3.01:
 +
 +**Client Changes:**
 +  * Fix soft lock loading system map
 +  * Fix for route plotting: route isn't cleared anymore each time a target is locked. Route is now cleared only when plotting a new route, reaching the end of the current route or when jumping in another system which is not the next destination on the current route
 +  * Fix NAT handling for text chat
 +  * Art tweaks for vibrant and tactical paint jobs
 +  * Fixed Hangar cameras for DiamonbackXL so the right camera is focusing on the appropriate place
 +  * Increase base repair cost for Diamondback Explorer as it was too low
 +  * Fixed miner loadout with missing mining laser
 +  * Updated Hitman Attacks AI archetype to be more aggressive
 +  * Altruism Missions Will now remove all cargo upon completion
 +  * Massacre Killcounts now update and display correctly across panels
 +  * Make the nearby faction station generator check for permits
 +  * Text fixes for branching massacre and assassination missions
 +  * Audio: enabling diamondback other soundbanks on mac
 +  * Fix HeatSinkLaunchers firing multiple heat sinks
 +  * Fix missing space in news item headers
 +  * Fix a bunch of UI text issues
 +
 +**Server Changes:**
 +  * Fix rank benefits for reducing fines and bounties from committing crimes
 +  * Various performance and reliability improvements, including significant improvements for hyperspacing and exploration scanning
 +  * Fix some missing ships that should have been stocked by various powers
 +  * Commanders who cannot load back into the game after a certain type of Hyperspace failure should be automatically rescued to one of the last 5 systems they jumped from and their fuel tanks filled.
 +  * Fix faction influence levels when many factions experience significant influence drops in a given star system
 +
 +To address problems from the above issue, all minor faction influence levels in all star systems have been reset back to their state just before the release of 1.3
 +
 +For those Commanders affected by the problems with military ranks, their Federation and Empire progression has been restored to the state just before the release of 1.3
 +
 +**Mission Server Changes:**
 +  * Missions should now give correct rewards
 +  * Massacre missions should now payout correct reward
 +  * Removed redundant TimeLeft element from Abandon Branch ship panel
 +  * Reduced NPC Messenger spawn chance
 +  * Various text fixes
 +
 +Edit: 
 +  * Added Mission Server changes and new rescue system for lost commander data fix
 +
 +Thanks
 +
 +Ed
 +
 +</WRAP>
 +
 +----
 +
 +
 +[<>]
 +
 +{{tag>archiv patchnotes frontier}}
 +
  

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